A hidden-rank capture game — sixteen pieces a side, secretly arranged, revealed only when they fight. Read your opponent's advance, protect your Flag, and never let them see your Bombs coming.
Sixteen pieces, ten ranks, arranged in secret across your own back two rows. Where you hide your Flag decides the game before a single move is made.
Attack an enemy piece and both are revealed — higher rank wins, equal ranks trade. Every fight teaches both players a little more about the board.
The weakest piece on the board — unless it attacks the enemy Commander, in which case it wins outright. A single well-placed upset can flip a whole game.
Bombs destroy anything that attacks them — except the Sapper, who defuses them safely. Everyone else learns the hard way.